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Jude Enete

I study people, and collaborate with them to solve their problems.

"Seven years of it, moving from user experience to product management. I believe that the best product decisions are made with the people who will use them, and that the best way to make those decisions is to understand the people first."

Researcher, Product manager and Head of Product at Nestuge.

Jude Enete

How I decide

Roughly the same sequence every time, whatever the product is. I adapt Peffers et. al's Design Science Research Methodology (DSRM) to the context of product management to make the rules that guide my decisions.

  1. Problem identification and motivation

    I first find the problem, then make the case for it. Justifying the value of a solution accomplishes two things: It motivates the team and the user, and it helps to understand the reasoning associated with the team's understanding of the problem. The strongest evidence is the job already being done somewhere else.

  2. Define the objectives for a solution

    Next is to state what the solution has to achieve, and make it falsifiable before we build anything. Objectives can be quantitative or qualitative, and should be inferred rationally from the problem specification. I write targets with evaluation windows into the requirements, so the thing can be judged against what I said rather than against what it turned out to be.

  3. Design and development

    Includes deciding the solution's desired functionality and its architecture, and then creating the actual artifact, drawing on heuristic evaluation of the products that already exist in the category and relevant theory. Every goal and non-goals are documented, including what we give up to achieve them.

  4. Demonstration

    Here, I show real people how the solution works, in a bounded way: A closed cohort, a gated tier, or even a beta with review before we finally ship to the public. Narrow enough that a mistake is recoverable, real enough that the problems surface. A separate feedback channel per person, so I get independent signal rather than the first confident opinion.

  5. Evaluation

    Compare what happened to the objectives I set, not to a story I would prefer. Volume and shape, acceptance against downstream outcome, where people abandon a flow, what they name unprompted in interviews. Then either iterate back into design or accept the result. This is where written decisions get reversed.

  6. Communication

    Document every requirement, pass or fail criteria, resolved open questions, and the limitations. A decision or insight nobody can find is one nobody can challenge, and a flaw named in a document is a decision while the same flaw found later is an oversight.

  7. then watch, and revise the decision

A deferral has to name what would bring it back

Saying no is easy. Saying "not yet" with no condition attached is how a backlog fills with things nobody will ever revisit. Every deferral I write carries the evidence that would reopen it.

  • An integration layer deferred until there was usage data, then shipped on a different surface than plannedElla
  • Split testing deferred against a stated adoption thresholdEmail CRM

Where a structure already exists, do not add a second one beside it

Two overlapping structures mean every question has to be asked twice and every answer has to reconcile them. Extending one costs expressive range. It buys a product that can still be reasoned about a year later.

  • A segment can never contain another segmentEmail CRM
  • Paid sub-groups never get their own membership tiersHubs

Irreversible decisions belong in front of the person making them

The easy version of a permanent choice is a setting, defaulted on, that nobody consciously sees. I would rather force the decision at the moment it is made, show who it affects, and record the answer.

  • A pricing change cannot be saved until the creator decides what happens to existing membersHubs
  • Nothing an AI agent produces commits without a person looking at itElla

Write the cost down, including when it is unfair

A known flaw named in a document is a decision. The same flaw discovered later is an oversight. Naming it also means nobody has to be convinced when it happens.

  • A scoring rule shipped knowing it penalises people acting in good faithHubs
  • A missing preview my own success metric predicted would matterEmail CRM

Case studies

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